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===Non-Tech Tree Research===
 
===Non-Tech Tree Research===
Certain items can be researched and improved but do not appear on the tech tree. They are usually unlocked for construction from the start of the [[Missions]], although occasionally they must be unlocked with [[Technology crate]]s or research of a [[Trade]]d item.
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Certain items can be researched and improved but do not appear on the tech tree. They are usually unlocked for construction from the start of the [[Missions]], although occasionally they must be unlocked with [[Technology crate]]s or research of a [[Trade]]d item. Improvements reduce the cost to manufacture these items in a Factory as with items on the tech tree.
 
*[[Chronometer]]
 
*[[Chronometer]]
 
*[[Image Projector]]
 
*[[Image Projector]]
 
*[[Plant Bio-pot]]
 
*[[Plant Bio-pot]]
 
*[[Ultra-lamp]]
 
*[[Ultra-lamp]]
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===Research levels===
 
===Research levels===
 
Each build-able/buy-able item on the research tree can be researched up to nine times. This is referred to as 'improving' it in-game. This decreases the amount of time and [[Energy]] each item takes to create in the [[Factory]] by 5% per level. You can chose to research items manually, by placing it on the [[Analyser]], or let the [[Turakken|Researchers]] do it automatically when they have nothing else to do. You do not get to chose which items are 'improved' when automatic research occurs, they are researched in whatever order the [[Laboratory]] decides. After researching an item nine times, additional items placed on the Analyser will simply vanish.
 
Each build-able/buy-able item on the research tree can be researched up to nine times. This is referred to as 'improving' it in-game. This decreases the amount of time and [[Energy]] each item takes to create in the [[Factory]] by 5% per level. You can chose to research items manually, by placing it on the [[Analyser]], or let the [[Turakken|Researchers]] do it automatically when they have nothing else to do. You do not get to chose which items are 'improved' when automatic research occurs, they are researched in whatever order the [[Laboratory]] decides. After researching an item nine times, additional items placed on the Analyser will simply vanish.

Revision as of 18:58, 14 January 2020

Knowing the technology for a Cargo item allows the Station Supervisor to create unlimited numbers of that item from the Build menu and unlocks it for manufacture in the Factory. Researching a technology can be done in three ways: buying and opening the Technology crate from a Trader; researching the Hardplan crate, Equipment crate or Material crate; or researching its predecessor in the tech tree.

Research is done by Turakken in a Laboratory.

Technology tree

Food Supplies
   
   
Dine-o-Mat
   
   
Rough Bar
   
   
Recreational Bar
   
   
Cocktail Bar
   
   
Slugpartments
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Rough Bar Unit
   
   
Recreational Bar Unit
   
   
Cocktail Bar Unit
   
   
Slugpartments Bar Unit
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Rough Bar Table
   
   
Recreational Bar Table
   
   
Cocktail Bar Table
   
   
Slug Pod
   
   
Medical Supplies
   
   
Sick Bay
   
   
Sick Bay Waiting Couch
   
   
Diagnosis Unit
   
   
Dispenser
   
   
Medi Bed
   
   
Z-ray Scanner
   
   
Litter
   
   
Litter Bin
   
   
Lavotron
   
   
Recycler
   
   
   
   
   
   
   
   
   
   
Comsensor
   
   
Laboratory
   
   
Analyzer
   
   
Workbench
   
   
Workstation
   
   
Microscope
   
   
Replicator
   
   
   
   
   
   
   
   
Hardware Supplies
   
   
Slumber Pod
   
   
Berth
   
   
Star Motel
   
   
Space Inn
   
   
Palace Galactica
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Port
   
   
Star Dock
   
   
Viewing Gallery
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Security Scuzzer
   
   
Security Control
   
   
Security Column
   
   
Lockdown Brig
   
   
Cell
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Industrial Materials
   
   
Scuzzer MkI
   
   
Scuzzer MkII
   
   
Scuzzer MkIII
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Recharger
   
   
Power Booster
   
   
Energy Collector
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Factory
   
   
Cargo Hold
   
   
Mineral Ores
   
   
Bench
   
   
Corridor Lamp
   
   
Plaza Fountain
   
   
Luxury Goods
   
   
Music Shop
   
   
General Store
   
   
Computer Store
   
   
Combat Store
   
   
Curiosity Shop
   
   
Leisure Store
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Love Chair
   
   
Love Waiting Seat
   
   
Love Nest
   
   
Disco
   
   
Holodrome
   
   
Alien Artifacts
   
   
Oroflex
   
   
Black Market Goods
   
   
Roulesse Wheel

Non-Tech Tree Research

Certain items can be researched and improved but do not appear on the tech tree. They are usually unlocked for construction from the start of the Missions, although occasionally they must be unlocked with Technology crates or research of a Traded item. Improvements reduce the cost to manufacture these items in a Factory as with items on the tech tree.

Research levels

Each build-able/buy-able item on the research tree can be researched up to nine times. This is referred to as 'improving' it in-game. This decreases the amount of time and Energy each item takes to create in the Factory by 5% per level. You can chose to research items manually, by placing it on the Analyser, or let the Researchers do it automatically when they have nothing else to do. You do not get to chose which items are 'improved' when automatic research occurs, they are researched in whatever order the Laboratory decides. After researching an item nine times, additional items placed on the Analyser will simply vanish.

Bombs and Artwork placed on the Analyser will just vanish, Corpses will produce an autopsy report.

Speculation

Food Supplies and Mineral Ores cannot be created by your Factories, but can be researched. The purpose of 'improving' these items is unclear.

Turdite can be researched, as well as Plants and Litter. It has been suggested that this research increases their recycle value. Although there is no official confirmation of this, the 'improved' message will still appear, suggesting something has been changed.

Trivia

The original file for the tech tree can be found here. File:Research Tree.pdf