A sick bay requires only three things to work, a Door, a Diagnosis Unit and a Grey to work it. It is suggested that only greys with a skill rating of two or above should work in a sick bay. Greys with lower than this may end up accidentally killing patients. Criminal Greys will take the patients money without curing them, causing a further hit to their Stats.
While most simple diseases can be cured with a diagnosis unit and Dispenser it is worth having at least one Medi Bed and Z-ray Scanner for advanced cases.
Sick bays use Medical Supplies to cure patients, they can run without them, but it costs you Energy to cure patients this way.
Able to provide accident, emergency and routine cover, the Medi-Corp Sick Bay is vital to the efficient running of a large Station. The Sick Bay requires Greys to staff it, but with a full complement of these, plus enough medical supplies and extra equipment, a Station can deal with almost anything.